Meet Our Students

Our talented students have a wide variety of skill sets which they use to create some amazing pieces of work. This wide diversity allows for students to work in a work-place like environment so that they can develop their team working skills.


Our BA (Hons) Digital Media Design programme has been running since its validation in 2007, gaining in popularity with a growing student cohort for areas such as graphic design, app and web design, UX/UI and Design Thinking, game/interaction design, VR and AR interface design...


Our BSc (Hons) Digital Media Development programme has also been running since its validation in 2007, usually a smaller cohort than designers but just as important for areas such as app and web development, UX/UI and Design Thinking, game/interaction development, VR and AR development...

Computer Aided Designers

The BSc (Hons) Computer Aided Design programme is a reasonably new programme, validated as part of our suite of programmes in 2018. This year is therefore the first in having a cohort in all three years...

3D Visualisation Artists

Our BA (Hons) Digital Media Design in 3D Visualisation programme is a new programme now in its 3rd year. In 3D Vis, we learn how to model in 3D for creating models, visualisations, characters, 3D printing assets for many areas such as AR, VR, game, animations, advertising, and product visuals...

3D Environments Developers

Our BSc (Hons) Digital Media Development in 3D Environments (Game & Heritage programme is also a new programme now in its 3rd year. In 3D Environments, we also learn how to model in 3D for creating models and environments and learn how to use Unity and/or Unreal to create Environments for use in Game or Heritage applications...

Games Designers and Developers

Our BSc (Hons) Computer Game Design & Development is our latest programme to add to the Digital Media suite, and is just completing its first year. We have been learning Unity and Unreal Game Engines, the mechanics of Game play, and art styles. We are encouraged to work collaboratively with our peers and develop individual approaches to gaming and serious game play/gamification.

Thursday 12th May

The University of Winchester, Romsey Rd, Winchester SO22 5FT

2022 Year Book

Meet all of our students and see what their best skills are in our 2022 year book, easily downloadable as a PDF. Click the book to download!

The Schedule

Make sure you don't miss out anything on the day!
The full schedule for the day is below so that you know when the student you want to see is presenting or when to plan to eat.

Sessions Events Exhibition Rooms Pitch Your Project Pitching Students
10:30am Panel Arrives Final Student Setup Final Student Setup Each student has a 5min pitch with 5min of questions/feedback Pitching Starts at 10:40am
10:40 - 11:00 2x 3D Environment Students Will Cramb - Robyn Harvest
James Palmer - VR Auditorium
11:00 - 11:20 2x CAD Students Albert Ignatscu - Help came on a boat
Emily Hellwege - Home - A Sketchy Place
11:20 - 11:40 2x Design Students Jan Pelagio - Memoria
Cat Phongsinual - Magimote
11:40 - 12:00 2x Development Students Alfie Smith - Atlas - Big Worlds Made Small
Alex Wardle - Swype
12:00 - 12:20 2x 3D Environments Students Tomos Jackson - Digital asset creation site, with AR format inclusion
Alex Stickland - OddShoe Studios
13:00 - 13:20 Industry Networking 13:00 - 19:00 2nd Year Client Project Presentations 13:15 Start 2X CAD Students Alex Pritchett - Protectorch
Lucy Hopkins - Community Canvas
13:20 - 13:40 2x Design Students Sammi Masson - Youthforic
Maia McGhee - WhichRug
13:40 - 14:00 2x Development Students Luke Allisstone - STITCH.LDN
Marcus Marszalek - Cryptocurrency Trading and Social Platform
14:00 - 14:20 2x 3D Environment Students Charlie Holland - C.H Lighting
Joe Walsh - Zephyr NFT
14:20 - 14:40 2x Design Students Kristine Berg Evensen - Wellbeing
Kat Evans - Solo Ring
14:40 - 15:00 1x 3D Environment Student

1x 3D Vis Student
Anna McGurk - The Smartbrolly
Yurie Shigemura - Biophil Design
15:20 - 15:40 Industry Networking 13:00 - 19:00 1st Year Interactive Project Presentations 15:30 Start 2x CAD Students Hugo Willis - Live Logos
Dean Collins - Customisable Bubbleheads
15:40 - 16:00 2x Design Students Luke Wesley - Fitted for You
Oliver Pullar - Gradecase
16:00 - 16:20 2x CAD Students Lewis Ainsworth - Charged
Jack Day - Parallel Printing
16:20 - 16:40 2 Design Students Michael Foster-Reed - Holo Games
Aidan Waldron - StoneyTiger

Pitch your project: Most commercially Viable Award & Best Pitch Award

Exhibition Most Popular Stand, Most Interactive Stand and Best Virtual Exhibit

17:30 - 19:00 NETWORKING